
| Might | Speed | Intellect | |||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Pool | 10 | 12 | 14 |
||||||||||||||||
| (current) | |||||||||||||||||||
| Edge | 0 | 1 | 0 |
||||||||||||||||
| Effort | 2 |
||||||||||||||||||
|
|
||||||||||||||||||
Trained in: Animal CareD, Strange LoreT, AeronauticsF, Systems OperationF
Needler—(ease attacks by 1)—damage 2, long range
| Street clothes |
| Science field kit |
| Light tools |
| Pen knife |
| Smart phone |
| Badge |
You observe or study a problem, puzzle, or object for at least one round. The next time you interact with it (possibly in the following round), the difficulty of a related task such as solving the problem or puzzle, or understanding more about an object is reduced by one step.
You are trained in astronautical engineering plus one other area of scientific knowledge of your choice in which you are not already trained.
Despite appearances, reality is quantum and noncausal, which means a careful observer can discover information leaks. You learn one random fact from a person or location that is pertinent to a topic you designate. Alternatively, you can choose to learn a creature’s level; however, if you do so, you cannot learn anything else about it later with this revision.
You interrupt the fundamental force holding normal matter together for a moment, creating the detonation of an object you choose within long range. The object must be a small, mundane item composed of homogeneous matter (such as a clay cup, an iron ingot, a stone, and so on). The object explodes in an immediate radius, attacking all creatures and objects in the area for 1 point of damage. Because this is an area attack, adding Effort to increase your damage works differently than it does for single-target attacks: for each level of Effort applied to increase the damage, add 2 points of damage to each target. If you increase the damage through Effort, even if you fail your attack roll, all targets in the area still take 1 point of damage.
You are trained in general topics regarding the Strange, which allows you to attempt to understand and identify related phenomena, including the effect of a particular cypher. Strange training is also sometimes called Strange knowledge or Strange lore.
You can participate in the process of traveling to another recursion. Each time you do, you can choose to initiate, hasten, or ease a translation. If you choose to hasten or ease the process, someone else in the group must initiate the translation. As a paradox, you are most effective at initiating a translation. This initiation advantage provides you with additional opportunities during the process of translating. In order to translate, you must know that the recursion you are translating to exists. The GM will decide if you have enough information to confirm its existence and determine what level of difficulty is needed to reach the destination.
Action to initiate.