Lyla Voss

is a Tier 1 Mechanical Paradox who Hacks the Network on Ruk

Might Speed Intellect
Pool
8
11
17
(current)
Edge
0
0
1
Effort
1
Wounds
Minor
Moderate
Major
Armor
0
Recoveries
(1d6+1)
1 action
10 minutes
1 hour
10 hours

Skills

Trained in: EngineeringD, Strange LoreT, HackingF, Systems Operation, Gymnastic, Gathering Information, Farming

Attacks

Shockstick—light weapon (ease attacks by 1)—damage 2

Equipment

Umbilical
Clothes and raincoat
sticky notes pad and pen
a used air speeder
a bottle of painkillers
a tin of breath fresheners
a penknife

Focus

Perfect Hack (3 Intellect points) Action

You persuade a networked machine, computer, connected server, or similar information-relaying appliance to do your bidding. You can discover an encrypted password, break through security on a website, briefly turn off a machine such as a surveillance camera, or disable a robot with a moment's worth of fiddling.

Computer Programming Skill

You are trained in hacking—using and exploiting computer software—you know one or more computer languages well enough to write basic programs, and you are fluent in various network protocols.

Type

Still get to choose two more abilities from Paradox!

Strange Training Skill

You are trained in general topics regarding the Strange, which allows you to attempt to understand and identify related phenomena, including the effect of a particular cypher. Strange training is also sometimes called Strange knowledge or Strange lore.

Translation Action

You can participate in the process of traveling to another recursion. Each time you do, you can choose to initiate, hasten, or ease a translation. If you choose to hasten or ease the process, someone else in the group must initiate the translation. As a vector, you are most effective at easing a translation. This easing advantage allows group members to acclimate more quickly after the translation is complete. In order to translate, you must know that the recursion you are translating to exists. The GM will decide if you have enough information to confirm its existence and determine what level of difficulty is needed to reach the destination.

Action to initiate.