[Types]
Sword Fighter
In some lands, you’re known as a Swordsworn, a Steelhand, or a Blade Master. You don’t care about a showy name—you just prefer to fight with a sword. You’ve fought with your sword for thousands of hours while training, in war, on expeditions, and during desperate battles in forgotten places of the world. Maybe you fight as a mercenary, for yourself, or as part of a group of adventurers. As long as you’ve got your sword, nothing can withstand you.
You are up for a fight anytime, even when startled directly from sleep. Sword held high, you’re ready to protect your allies, even if that means drawing your foes’ attention. So be it; they’ll meet you at your sword’s edge.
Background Options
- You grew to adulthood as a pit fighter who lived by your sword until you escaped, but your former “employers” still hunt for you.
- Some weeks back you rescued an ally from a sorcerer’s enchanted tower.
- You racked up a considerable gambling debt a few months ago, still unpaid.
- Born into a royal house, you were disowned after too many reckless duels, but you hope to return one day and seize your birthright.
- Your sibling was on a ship that disappeared on a journey across the misted sea last year.
- You fled the war, not because you were afraid to fight, but because you were press-ganged into service by the enemy force when you were young.
- The one who hired you to recover an artifact died last month before the mission started.
- A cult of rat worshipers tried to kidnap your family last year, but you burned out their den.
Sword Fighter Abilities
You gain all of the following benefits:
- Able to take three more minor wounds and one more moderate wound
- Add +2 to Might Pool
- Add +2 to Speed Pool
- Add +1 Edge in Pool of your choice
- Freely use all weapons
- Freely use all armor
Gain one weapon of your choice
- At tier 3 and tier 6, choose an ability from the Fantasy Genre Abilities list
Combat Prowess Enabler
You add +1 damage to one type of weapon attack of your choice: melee weapon attacks or ranged weapon attacks.
Expert Combatant Enabler
You are trained in a specific weapon attack of your choice, such as swords, axes, or bows; or in a broader category of attacks such as light bashing weapons, light bladed weapons, light ranged weapons, medium bashing weapons, medium bladed weapons, medium ranged weapons, and so on.
At tier 2, you can choose to become specialized in the same attack method you chose at tier 1, but you must gain the skill normally.
At tier 6, you can become an expert in a specific attack method (either the one you chose at tier 1 or another weapon skill you're already specialized in), but you must gain the skill normally.
Swing Through (1 Speed) Action
You attack with a sword in a way that has a greater risk of making an error but gains an additional benefit. Your GM Intrusion range for this attack increases by 2 (from 1 on a d20 to 1–3 on a d20), but if you hit you can choose one of the following additional effects:
- Eat Steel The foe takes +2 damage.
- Slice and Step You reposition your foe or yourself an immediate distance away, easing your attack
on your next turn (whether against that foe or a different one).
GM IntrusionsYour sword chips or bends, reducing its damage by 1 until repaired. Your sword goes flying, landing a short distance away. Your foe deflects your attack, and you inflict a moderate wound on yourself.
Sword Fighter Equipment Bundle
Choose the following equipment bundle to quickly outfit your character, or assemble your own starting equipment
A sword, appropriate clothing, chainmail armor, a shield, a backpack, a bedroll, 50 feet (16 m) of rope, a crowbar, three torches, rations and water for three days, a tinderbox, and enough extra currency to buy a moderately priced item.