[Recursions]

Steam London


STEAM LONDON ATTRIBUTES

Level: 5
Laws: Weird Science, Magic, Psionics
Playable Races: Human
Foci: Conducts Weird Science, Entertains, Infiltrates, Integrates Weaponry, Is Licensed to Carry, Leads, Looks for Trouble, Operates Undercover, Wears a Steam-Powered Suit*, Wields Two Weapons at Once, Works the System Skills: Steam London lore
Connection to Strange: When the London fog rolls in, sometimes connections to the Strange form in the thickest banks of mist.
Connection to Earth: None currently
Size: About 600 square miles (1,550 square kilometers)
Spark: 10%
Trait: Scientific. The difficulty of science-based tasks in the recursion is reduced by one step.

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What a Recursor Knows
  • Steam London is a recursion that operates under the laws of Weird Science, Magic, and Psionics and is typified by a steampunk aesthetic.
  • In Steam London, massive dirigibles, giant robots, rocket packs, and duels with rocket guns are not out of the question.
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CAMDEN DIRIGIBLE

A wonder of steampunk technology, the dirigible is self-flying in the sense that a program can be punched into the control console in the cockpit, and the dirigible can take over from there. The dirigible also contains a dozen or so clockwork crewbots (level 3) who constantly see to the craft’s maintenance. A cupola hanging off the bottom of the gondola contains a rocket emplacement, which can fire rockets at targets within a few miles that inflict 8 points of damage on all creatures and objects within immediate range of the target. In addition to the main harness lab, the gondola contains several cabins, an engine room, the cockpit, a meeting room, a library, a lounge, and other amenities.

Moriarty started customizing the dirigible to make it capable of traveling between recursions, but that was sidelined when he began the harness project. After all, what need would he have for such a craft once he gained the direct power of the Strange? Of course, the characters may feel differently. Finishing Moriarty’s work isn’t as simple as flipping a switch, but PCs who are interested in pursuing the option might be able to obtain the necessary equipment in future adventures. For instance, the helium-3 might be just what’s needed to power the dirigible’s cross-recursion engine.

RAILGUN

Level: 1d6+3
Origin: Steam London (emergent)
Law: Super Science
Form: Bulky, long-barreled rifle

Effect: This weapon fires a railroad spike via an intense steam-powered process at targets within long range, inflicting damage equal to the artifact level. A target that takes damage must make a Might defense roll or be knocked back an additional short distance and either be prone or be spiked to an intervening wall or barrier. If spiked to a surface, the creature must sustain 5 points of damage (ignores Armor) in order to get free and begin taking normal turns again.

Depletion: 1 in 1d20

STRANGE HARNESS

Level: 1d6+1
Origin: Steam London (emergent)
Law: Any
Form: Chest harness with central crystal capacitor

Effect: The worn harness decreases the difficulty of all translation rolls, Strange lore rolls, and rolls related to using twists, revisions, or moves by one step.

The Strange harness is an artifact constructed by the cross-recursion criminal Moriarty, though it is incomplete. Being incomplete, the harness does not function as Moriarty intended. If components (many of which are other artifacts) could be gathered from around the Shoals of Earth and successfully incorporated according to Moriarty’s original plan, the Strange harness might grant its wearer the ability to walk at will between recursions, either in translation or as if through an inapposite gate, while customizing foci abilities on the fly, regardless of recursion or operant law. Furthermore, with a bit of extra mental effort, the wearer might gain the ability to redesign an extant recursion as if in a lucid dream. The wearer might become, in effect, a god. (The Estate has another name for someone wearing a fully constructed Strange harness: planetovore.)

Depletion: 1 in 1d10 (Check per day of use; harness can be recharged in Steam London with access to tools and a successful difficulty 6 Intellect roll.)