Early Access
A Tyrannosaurus has a soul-shivering roar that strikes terror into its prey, a mouth that can bite an adult human in half, and a huge, strong tail it uses for balance and occasionally to swipe at foes behind it. Deadly predators even in their own geological era, those that have developed a taste for human flesh could be even more dangerous, having adapted to a world of fences, pastures, and domesticated animals.
Even though the Tyrannosaurus rex was the largest carnivore in its environment, some paleontologists believe that the creature was more of a scavenger than an apex predator. However, many scientists think that it was both—it preyed upon things that ran, but it wasn’t averse to stripping a carcass from another predator’s kill.
Motive: Hunger for flesh
Environment: Hunting solo or in pairs; drawn to loud, unfamiliar noises (like motor engines)
Health: 50
Damage Inflicted: Major wound
Movement: Short
Modifications: Perception as level 5; dodge as level 5 due to size
Combat: A Tyrannosaurus attacks with its massive bite. A bitten target must also make a Might defense roll avoid being held and shaken like a rat in the mouth of a pit bull, inflicting 3 Speed damage (ignores armor). The bite damage and shaking happen automatically on the Tyrannosaurus’s turn each following round unless the character escapes on their turn with a Might task.
A Tyrannosaurus can charge from just outside short range and make a trampling attack against everything within immediate range of its path, inflicting a moderate wound. Even those who dodge this attack still take a minor wound from it.
A Tyrannosaurus can roar as part of its initial attack or charge. The first time a creature within short range hears the roar, they must succeed at a difficulty 2 Intellect defense roll or stand frozen in fear for a round, during which time their defenses are hindered by two steps.
Tyrannosauruses are not above self-preservation. They never fight to the death if they are outclassed, and they usually break off if they lose more than 30 health in a conflict.
Interaction: Tyrannosauruses are animals, but they’re clever hunters too. When they hunt in pairs, they work to keep prey penned in between them.
Use: Something is killing big game in a forest preserve. Poachers are suspected at first, but when they are also found dead, it’s clear that something else is to blame.
GM Intrusion: The Tyrannosaurus attacks with its tail, inflicting a moderate wound and (on a failed Might defense roll) knocking the target a short distance away, possibly into dangerous terrain.