Singularity VILLAINOUS INTERDIMENSIONAL BEING 8 (24)

Claim the Sky

This energy being exists as a fold in spacetime with a humanoid shape. Though not human, its mind and goals are akin to that of a human hoarder. Given its power to easily move between dimensions, Singularity has amassed tons of assorted items from across the multiverse. Most of its collection seems like useless junk to anyone other than Singularity, but sometimes truly valuable and priceless items find their way into the hoard, including, in some cases, living things. It deposits this ever-growing collection into various rooms of a seemingly endless interdimensional house.

The rooms of Singularity's lair are dimensionally hijacked rooms from actual buildings, added piecemeal to its so-called Infinite Collection. Which is why some of the rooms—heaving with stacked dross as they are—are sometimes as prosaic as a kitchen circa the 1980s, and other times as esoteric as a starcraft's airlock.

Motive: Grow the Infinite Collection

Environment: Anywhere in the multiverse

Health: 50 (see Combat)

Damage Inflicted: Major wound (10 points)

Movement: Short (see Combat)

Modifications: Assessing value of objects as level 10

Combat: Given Singularity's form, most ranged attacks against it are randomly refracted through the bent spacetime of its body, which doesn't harm Singularity, or on a failed Intellect defense roll by the attacker, are redirected back at he attacker or their ally. A melee attack against Singularity requires that the attacker succeed on an Intellect defense roll, or they are shifted through a portal to some location within the Infinite Collection, or perhaps to another random dimension with dangerous properties.

Usually, only attacks that inflict ransdimensional energy harm Singularity; however, an attack (including a coordinated attack from different foes) that includes three or more types of energy can also damage it.

If it starts taking damage, Singularity flees by stepping into another dimension, or uses its touch to attempt to transfer a target into another dimension.

Interaction: Singularity can speak by vibrating dimensional boundaries, and it knows thousands of languages. It is not averse to negotiation, always wondering about nearby interesting articles it can add to its collection. It has few morals and believes acquisition is ownership.

Use: An artifact required by the Gentleman to enact an important magical ritual is held in Singularity's Infinite Collection, and he wants help retrieving it.

GM Intrusion: A portal opens directly beneath the character's feet, plunging them into a dangerous alternate dimension on a failed Speed defense roll.