Kaos PROBABILITY-MANIPULATING ANARCHIST VILLAIN 6 (18)

Claim the Sky

Probability-altering powers tug at the fundamental building blocks of the universe. Anyone employing them would have to be naive, or at least unconcerned that a thumb pushed down on reality's balance in one place usually means an equal and opposite reaction occurs somewhere else, leading to disorder and, often enough, destruction.

No one would describe Kaos as naive. They are a self-avowed nihilistic anarchist who thinks all the world is a cruel joke, one Kaos is forced to endure because their power prevents them from taking their own final exit. If they are denied a rest, then Kaos has decided that the world must be made to suffer.

Kaos doesn't seem to have a secret identity. When they go out into the world, it is always as Kaos, dragging havoc in their wake. As such, they are a foe of Blackstar as well as Valor and Whisper.

No one is sure if Kaos's probability-warping powers are inherently destructive, or if that result is due to their wielder's outlook.

In the Boundless setting, Kaos lives in Los Angeles.

Motive: Anarchy and destruction

Environment: Wherever infrastructure can be destroyed

Health: 22

Damage Inflicted: Major wound (9 points)

Armor: 1

Movement: Short

Modifications: Speed defense as level 9 due to probability warp; probability-warping powers as level 9

Combat: Sometimes Kaos "finds" a powerful blaster dropped by a Grin trooper and uses it to blast particle beams at targets. Other times they happen to dodge just right, so an attack against Kaos hits the attacker's ally or civilians. If Kaos deigns to punch a foe or throw a nearby object, they defy the odds and execute the attack perfectly (a level 9 attack inflicting damage that ignores Armor).

Each round that Kaos is in combat and calls on their probability power, they build a growing charge of unresolved probability around them. (Some people say it's like looking into the box where Schrodinger's cat is trapped and seeing the quantum superposition with your naked eye.)

At any point, Kaos can release the charge, creating a probability detonation that affects everything within short range; on a failed Might defense roll, victims take damage (ignores Armor)

equal to twice the number of rounds Kaos spent building the charge.

Interaction: Kaos is a difficult person to speak to, because if they tire of a conversation, they can get out of it in improbable ways, up to and including a city bus's brakes failing, causing it to smash into whoever's annoying the villain.

Use: A plume of dust rises at the city center. It's a bunch of teens and young adults dressed like Kaos trying to torch the shopping mall, hoping Kaos will come in person.

GM Intrusion: When Kaos releases their probability detonation, instead of dealing damage, something exceedingly improbable happens, usually bad, such as the character becoming stuck in a wall or turned to glass.