Jabberwocky PSYCHIC VILLAIN 5 (15)

Claim the Sky

When Cynthia Fu was accepted into the apprenticeship program to begin training as an electrician, she was ecstatic. But just two weeks in, a supervisor failed her, asking her to perform a task on a live junction box that scrambled Cynthia's mind, scarred her flesh, and activated the latent mutant power she possessed to sow confusion in others.

Taking the name Jabberwocky, the fledgling villain made a name for herself by robbing a bank. She walked inside in full view of the security cameras, passing armed guards and tellers who could only babble incomprehensibly. Electronic countermeasures, including the bank vault, reacted like the people in Jabberwocky's presence, becoming confused and failing to function.

Since then, Jabberwocky has periodically robbed other institutions, only harming those who resist her influence and try to stop her.

Motive: Amass a fortune, sow confusion

Environment: Anywhere money or other valuables can be taken

Health: 25

Damage Inflicted: Moderate wound (5 points)

Armor: 1

Movement: Short

Modifications: Sowing confusion and Wild Stare tasks as level 7

Combat: Jabberwocky radiates a short-range psychic aura that confuses minds, computers, networks, and other electronic systems, preventing them from communicating with each other or themselves.

She normally suppresses it, but can unleash her confusion-sowing aura as part of another action. Targets that fail an Intellect defense roll are effectively helpless, their minds unable to clearly perceive the real world. Victims can attempt a new defense roll each round. The effect persists while Jabberwocky is in range and for a minute or two thereafter. She can choose to target a troublesome victim with her Wild Stare attack, which inflicts Intellect damage (ignores Armor) in addition to the main confusion effect.

Devices in range of her ability likewise fail to perform their function for the duration, transmitting only gibberish, failing to engage security systems, or, in the case of electronic locks, simply unlocking. Most of them recover after she leaves, just like the people.

Interaction: Most people come away with a very surreal sense of Jabberwocky. If they hear her talk at all, it is seemingly the same babble they themselves produce.

Use: When Jabberwocky steals valuable art from another villain, it sets off a war between various factions that causes a spike in casualties for civilians who get caught in the middle.

In the Boundless setting, Jabberwocky lives in New York City.

GM Intrusion: The confused character mistakes an ally for an enemy and attacks them.