Claim the Sky
When Rory Mac, a small-time hood in Boston, first discovered his mutant ability to grow extremely large, his grandfather (also a career criminal) told him stories of Irish giants in the distant past called the Fomh—ire. Rory liked to think that he was related to these legendary beings, and planned to take a moniker appropriate to that background. But the crew that he ran with at the time started calling him Highrise, and when he gets big, Rory's not the sharpest knife in the drawer, so to speak. So he accepted the rather simplistic name and, at the behest of his friends, used his ability to steal by carrying away ATMs or ripping the tops off armored cars.
Then he was contacted by Dread's leader, Voltage, who convinced him that he could do a lot more with his gift.
Not surprisingly, he has run afoul of the hero Edifice more than once, and considers him his archenemy. So far Edifice has come out the victor in each confrontation, but Rory's always looking for a chance to get his revenge.
When Highrise shifts back to normal human size, he becomes a basic level 2 NPC, losing all increases to health, Armor, attacks, and so on.
In the Boundless setting, Highrise is a member of Dread.
Motive: Greed
Environment: Alone or with one or more members of Dread
Health: 55
Damage Inflicted: Major wound (10 points)
Armor: 5
Movement: Short
Modifications (in giant form): Strength-related tasks and Might defense as level 9; Speed defense as level 4 due to size; resists lies and trickery as level 1
Combat: Highrise can shift from regular size to a 50-foot (15 m) tall giant as part of another action. When giant-sized, he prefers to smash foes with his fists, possibly targeting three human-sized targets at once if they are all within immediate range of each other.
If Highrise attacks a single target, he can choose to grab the victim on a successful hit, holding them helpless until they can escape. A helpless victim takes damage each round if Highrise chooses to squeeze.
Alternatively, he can throw a helpless target a very long distance into the air or into the side of a building (inflicting damage and the target must succeed on a Might defense roll or descend one step on the damage track).
Interaction: In his giant form, Highrise seems to lose some of his higher reasoning. Generally, however, if promised loot, he will consider nearly any offer.
Use: According to social media, a man the size of a five-story building has grabbed an armored truck from in front of a grocery store and is trying to smash it open.
GM Intrusion: In the middle of a pitched battle, Highrise shrinks to normal size and his opponents lose him in the confusion.