Supernal 5 (15)

The Stars are Fire

Half humanoid and half-dragonfly, supernals are beautiful entities, though certainly alien. Each supernal possesses a unique wing pattern and coloration and, to some extent, body shape. These patterns and colors may signify where in the hierarchy a particular supernal stands among its kind, but for those who do not speak the language of supernals (which is telepathic), the complexity of their social structure is overwhelming. Whether they are agents of some unknown alien civilization or seek their own aims, supernals are mysterious and cryptic. Most fear contact with them, because they have a penchant for stealing away other life forms, who are rarely seen again.

Motive: Capture humans and similar life forms, and bring them somewhere unknown.

Environment: Almost anywhere (Other)

Health: 23

Damage: 6 points

Movement: Short; flies a long distance (even through airless vacuum); can teleport to any known location once per ten hours as an action

Modifications: All knowledge tasks as level 6; stealth tasks as level 7 while invisible

Combat: Supernals usually only enter combat when they wish, because they bide their time in a phased, invisible state. But when one attacks with the touch of its wing, it draws the life force directly out of the target, inflicting 6 points of Speed damage (ignores Armor).

A supernal can summon a swarm of tiny machines that resemble regular dragonflies made of golden metal. The swarm either serves as a fashion accessory as they crawl over the supernal's body, or as components in a piece of living art.

Supernals regain 1 point of health per round (even in an airless vacuum, which they can survive without issue), unless they've been damaged with psychic attacks. They can teleport to any location they know as an action once every ten hours.

Supernals often carry manifest cyphers useful in combat, as well as an artifact.

Dragonfly swarm: level 2; flies a long distance each round; eases physical tasks, including attacks or defense

Interactions: Although supernals only speak telepathically, peaceful interaction with these creatures is not impossible. It's just very difficult, as they see most other creatures as something to be collected and taken to some undisclosed location, for unknown reasons.

Uses: A character is followed by a supernal intent on collecting them. Loot: A supernal usually has a few manifest cyphers, and possibly an artifact.

GM Intrusion: The supernal grabs the character and flies up and away, unless and until the character escapes the grab.