Early Access
Elves who faded from the surface to escape the justice of their fey cousins for crimes uncounted are sometimes called shadow elves, dark elves, or simply trow. It’s widely assumed that shadow elves fled to new realms deep below the ground; the routes that lead to their true abodes are mostly subterranean and include many grand underground keeps. However, the heart of the shadow elf kingdom lies in the colorless dimension of Shadow itself, where all things exist as a dim reflection of the real world.
Sometimes shadow elves appear in the surface world, spilling from dark tunnels or from the shadows themselves. They raid for plunder, fresh slaves, and sacrifices. The sacrifices are made to their godqueen, a monstrously sized black widow spider that schemes in darkness.
When a shadow elf returns to the world of light, it can choose to appear as a silhouette only: a slender humanoid outline lurking as if at the bottom of a well.
In a modern, sci-fi, or superhero setting, shadow elves may be extraterrestrials or interdimensional invaders.
Motive: Inflicting pain, serving the shadow elf godqueen
Environment: Almost anywhere dimly lit, singly or in groups of up to four
Health: 15
Damage Inflicted: Moderate wound
Armor: 1
Movement: Short
Modifications: Stealth and perception as level 6; dodge as level 6 due to shadowy nature
Combat: A shadow elf attacks with a short blade, knife, or crossbow firing quarrels of steel-hard shadow.
A shadow elf can see in dim light and absolute darkness as if it were daylight. In bright light, a shadow elf loses their modifications to stealth, perception, and dodge and is likely to retreat.
Some shadow elves can cast one or more magical spells, such as the following. Each spell requires an action to cast.
Interaction: Shadow elves may negotiate and even ally with other creatures for a time. But they do so only until the best opportunity for a betrayal presents itself.
Use: Shadow elves have overrun an outlying keep, and even in broad daylight, the castle is shrouded in darkness and webs of shadow. The treasures said to lie in the keep’s coffers may already be in the hands of the dark fey.
Loot: A shadow elf carries currency equivalent to an expensive item, in addition to weapons, light armor, and a manifest cypher or two. Shadow elf leaders may carry an artifact.
GM Intrusion: The shadow elf casts a spell that charms a character on a failed Intellect defense roll, forcing them to fight against the elf’s foes. The character can attempt a new Intellect defense roll each round to end the spell, which ends automatically after a minute.