Shade of the Tomb 5 (21)

High Noon at Midnight

Though thankfully rare, shades of the tomb (commonly called "tomb shades") may spontaneously manifest beneath the dull light of the Tomb Moon, taking form from gravestone shadows. Other times tomb shades are called into brief existence by a summoning spell. When they resolve, they regard the world with the head of an ink-beaked raven, with half a dozen clutching ebony arms emerging from their tenebrous cloak. If need be, a tomb shade can seep through cracks and around barriers that would stymie most corporeal beings.

Motive: Douse other beings' light, life, and joy

Environment: Almost anywhere

Health: 20

Damage Inflicted: Moderate wound (5 points)

Movement: Short; short when climbing

Modifications: Stealth as level 7

Combat: A tomb shade's touch drains life, inflicting Speed damage (ignores Armor).

In dim light and darkness, a tomb shade only takes 1 point of damage from successful attacks against them.

Individual tomb shades may also have one or more of the following abilities they can use as their action.

Interaction: Sinister and conniving, a tomb shade doesn't speak, but uses its many arms for magical signing, usually only to make threats.

Use: An alchemist wants PCs to collect a cursed book for their library, but whenever someone opens the tome, shadows (a tomb shade) swallow the reader.