[Index]
Numenera Discovery
Sathosh are gaunt abhumans that have a long tentacle writhing from where their face should be.
They are silent, and they see and communicate via subsonic pulses they emit almost constantly.
It is perhaps easier to think of them as having hyper-acute hearing and a sort of sonar.
Sathosh are communal creatures, thriving on the presence of others of their kind and living without any type of hierarchy. They are kind and loving to one another but hateful and cruel to all other life.
Motive: Hungers for blood
Environment: Sathosh dwell in packs of at least six—and usually closer to twelve—anywhere but he coldest climes.
Health: 9
Damage Inflicted: Minor wound (3 points)
Movement: Short
Modifications: Climbs as level 5. Resists mental attacks as level 6.
Combat: A swarm of four sathosh can attack a single foe in melee, making one level 5 attack that inflicts a moderate wound (6 points). Further, two sathosh next to each other can join their minds in communion and launch a mental attack on one target at short range; it inflicts 6 points of Intellect damage and ignores Armor.
Sathosh feed on the blood of creatures they slay, absorbing it through their tentacle.
Interaction: Without some kind of subsonic device or mental powers, it is impossible to speak to or understand sathosh.
Use: A local farmer reports that a strange creature has invaded his hay barn.
Loot: Each sathosh is likely to have a light or medium weapon—a knife, a sword, a spear, a dart hrower, and so on. A sathosh lair has 1d100 shins, other miscellaneous gear or goods, and probably an oddity or two.
GM Intrusion: The sathosh's tentacle trips the character, who falls prone and loses a turn.