Lost Company Press
Resembling a sleek salamander sheathed in dancing flames, the Flame Salamander is a creature born from the heart of volcanoes. Its body thrives on heat, and it leaves a trail of smoldering ash in its wake. These creatures prefer to stay near natural heat sources but venture outward when driven by hunger or territorial instincts.
Motive: Seeking heat and consuming flammable materials
Environment: Volcanic regions, hot springs, and occasionally wandering into human settlements (Mountains)
Health: 15
Damage: 5 points
Armor: 2
Movement: Immediate
Modifications: Stealth as level 6 when near heat sources; Speed defense as level 6 due to its swift, flowing movements
Combat: The Flame Salamander can breathe out a cone of fire, dealing 5 points of damage to all within immediate range. Affected creatures must make a Speed defense roll or catch fire, taking an additional minor wound (2 points) per round until they spend an action to extinguish the flames. The salamander prefers to stay close to heat sources where it gains an asset to all Speed defense rolls. Fiery Embrace: Upon a successful attack, the Flame Salamander can grapple its prey, dealing 3 additional points of fire damage due to its burning body. Infernal Regeneration: For every round the Flame Salamander remains in contact with a significant heat source, it regains 2 points of health.
Interactions: The Flame Salamander communicates through a series of crackles and hisses. It can understand basic desires and can sometimes be bartered with using sources of heat or flammable items as offerings.
Uses: A village built too close to a volcano has disturbed a nest of Flame Salamanders, leading to fiery skirmishes between the villagers and the incendiary creatures.
Loot: Heat-hardened scales that can be used as fire-resistant material
GM Intrusion: A player's close attack causes the volatile mineral deposits on the Flame Salamander's back to explode, dealing damage to everyone within immediate range and stunning them for one round.