Lost Company Press
This magnificent winged horse glides through the air with a mythical grace. Its feathers shimmer with celestial energy, and its eyes are as deep as the night sky. The Pegasus is a serene and intelligent creature, often sought after by heroes and villains alike for its prowess in flight and its rare, almost supernatural presence.
Motive: Seeking freedom and aiding the pure of heart
Environment: Sky islands, mountainous regions, and secluded mystical groves (Mountains)
Health: 15
Damage: 5 points
Armor: 1
Movement: Immediate when walking, Long when flying
Modifications: Perception and Speed defense as level 6 due to aerial agility; Interacting with those of pure heart as level 4
Combat: While not innately aggressive, the Pegasus can deliver powerful kicks and bite when necessary. The creature prefers to stay at a distance, using its superior mobility to avoid conflicts. If engaged in battle, the Pegasus can unleash a coruscating wave of energy from its wings, requiring a successful Speed defense roll or inflicting 4 points of intellect damage (ignores armor) as it overwhelms foes' senses with awe.
Once per battle, as a reaction, the Pegasus can perform an instantaneous short-range teleport to avoid an attack or reposition itself, leaving behind a trail of shimmering light.
Once per day, the Pegasus can create a gust of wind that shields it and up to one ally within immediate range, granting an asset to Speed defense tasks for one minute.
Interactions: The Pegasus communicates through empathic bonds and is drawn to individuals with noble intentions. It may assist in quests that align with its incorruptible nature, but will take flight if it senses corruption or evil.
Uses: A majestic Pegasus may be the guardian of a sacred place, the companion of a lost hero, or an omen of an impending divine event.
GM Intrusion: The awe-inspiring radiance of the Pegasus' aerial maneuvers blinds a character temporarily or the character is caught off-guard as the Pegasus takes flight, requiring a Might defense roll to avoid being knocked prone.