The Wicked Witch Of The West 5 (15)

We Are All Mad Here

With her three pigtails and diminutive stature, it would be easy to write off the Wicked Witch of the West as a nobody--and many have--but her power lies in the creatures that work for her and in her vast and growing collection of magical footwear.

She can see up to 2 miles (3 km) away with her single eye, and wears galoshes that give her +2 Armor against water and liquid of all kinds.

Environment: (Other)

Motive: Domination of others, power, knowledge, eternal life or beauty, hunger, revenge

Health: 21

Damage Inflicted: Moderate wound (5 points)

Movement: Short; long when flying (on a broomstick)

Modifications: Tasks involving water and the dark as level 3

Combat: She carries an umbrella that acts as a heavy weapon, and she can use the following abilities: familiar (pack of wolves, swarm of bees, flock of crows, and an army of flying monkeys), hexbolt, imprison, protect, and shrivel.

Interactions: She is volatile in nature and quick to anger. However, she can also be a bit cowardly, and will likely back down in a confrontation (only to send her hordes of magical animals out afterward to do her dirty work).

Uses: The characters need to find galoshes of fortune and decide to steal a pair from the Wicked Witch of the West. Perhaps they need to make it through the land she presides over and must find a way to get her approval.

Loot: Whatever shoes she's wearing (which are very likely an artifact).