Godforsaken
Blackguards are evil knights who serve dark entities or their own corrupt agendas. Some were once honorable knights who fell to temptation and have abandoned their original principles, but many were raised under evil circumstances and have never known anything but hatred and conflict.
Motive: Power, domination of others, slaughter
Environment: Almost anywhere, either alone or as part of a cult or evil organization
Health: 30
Damage Inflicted: Moderate wound (7 points)
Armor: 2 or 3
Movement: Short; long when mounted
Modifications: Perception and Intellect defense as level 7
Combat: Blackguards use high-quality armor and weapons (usually decorated with symbols depicting death, demons, or evil gods). Many wear heavy armor and prefer weapons that inflict bleeding wounds, but some take a more subtle approach and act more like assassins than knights. A blackguard typically has two or three of the following abilities:
Interaction: Blackguards enjoy killing righteous paragons of good and are often cruel for the sake of cruelty itself.
Use: A blackguard has united various groups of bandits into a small army. An evil wizard sends her blackguard lieutenant to kill the people interfering with her plans.
Loot: Blackguards usually have treasures equivalent to three or four expensive items, a few useful manifest cyphers, and an artifact weapon or armor.
GM Intrusions The blackguard’s weaponflares with unholy power ,inflicting an additiona l6 points of damage (ignores Armor). A slain blackguard rises as an undead or is possessed by a demonand continues to fight