Baba Yaga 9 (27)

We Are All Mad Here

Baba Yaga (sometimes called Frau Trude) lives many lives and has many personalities. She is both one wiitch and many. She uses her magic to create a new version of herself each time her life takes a new branch, following all of them at once, becoming every version of herself that she might have been. Some versions of Baba Yaga are helpful. Others harmful. Some Baba Yagas live in the woods in a wooden hut that walks around on chicken legs, some fly through the sky in a mortar and pestle, and some guard any wild spaces that they have deemed important. Some capture and cook young children in a special stove. Some do all of the above.

Health: 21

Damage Inflicted: Moderate wound (5 points)

Movement: Short; long when flying (on a broomstick)

Environment: (Other)

Combat: Baba Yaga can use the following abilities: heal, hexbolt, imprison, protect, revive, shrivel, and vitality.

Interactions: It is almost impossible to know which Baba Yaga you have met until you look deep in her eyes (a level 7 Intellect tasks). There, you might see a tiny flame, and in that flame, learn a bit about her life.

Uses: Baba Yaga has her long, bony fingers in nearly everything that happens. She might be behind the counter at the herb and potion shop, guarding the entrance to a cave full of treasure, or offering her services in breaking (or casting) curses.

Loot: 1d6 cyphers, an artifact, and various other odds and ends