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Mimetan 2 (6)

Numenera Destiny

These 1-foot (30 cm) long slugs composed of translucent goo have hardened and dangerouslooking ridges running along their edges. They can form mouths filled with ridge-like teeth.

These creatures are called by many names besides mimetan, including slither, night slider, and mimetic horror. They're accidents of ancient tech, birthed by a material component known as mimetic gel that mimicked a living thing. Now they "live" to eat and replicate themselves.

However, they can also take on the semblance of other objects. Several mimetans can join together to create a realistic facade of objects much larger than an individual mimetan.

Mimetans can't take on the appearance of objects or creatures that are not already present, which means sometimes mimetans can be detected by the mere fact that there are two of something where earlier there was only one. But which is the mimetan?

Unprincipled merchants have used mimetans to multiply their stock.

Customers who purchase a cheap meal, a coil of rope, or some other needful thing might later discover a posing mimetan waiting for a chance to strike.

Motive: Hungers for flesh

Environment: Small groups of two or three that can quickly duplicate themselves into a large group if a food source is available

Health: 6

Damage Inflicted: Minor wound (3 points)

Movement: Immediate (or short when several take on the guise of a larger creature)

Modifications: Climbs as level 5. Disguise tasks as level 7. Speed defense as level 4 due to size.

Combat: A mimetan prefers to attack with surprise, taking on its true form to bite a target that wasn't previously aware that the tool they were holding is a hungry, shape-changing worm.

Each time a mimetan successfully inflicts a full 3 points of damage, it replicates itself using the stolen flesh at the beginning of its next turn. Now two mimetans can attack, each one capable of duplicating itself again in the same way.

When four of these creatures attack as one, treat them as a single level 4 creature that inflicts a moderate wound (6 points). A successful group attack that does the full 6 points of damage produces two additional mimetans.

A group of ten or more mimetans may attempt to hold a victim immobile. If a victim can be held immobile for two consecutive rounds, the group of mimetans may duplicate the victim in guise, in bearing, and to a very limited extent, in mind.

Interaction: Mimetans can't communicate unless ten or more have taken on the guise of a creature that can communicate. Even then, the faux creature is confused, partly inarticulate, and likely to reveal its true nature soon enough, collapsing into a swarm of mimetans.

Use: The characters find the lone survivor of some kind of attack. The survivor is hurt, confused, and partly inarticulate. They can't seem to describe what happened, but they ask for shelter and food.

GM Intrusion: The mimetan automatically bites a surprised target, inflicting damage that ignores Armor.