Lost Company Press
Rising from the ancient bedrock, the Stone Giant embodies the relentless power of the earth itself. Composed of rocks and boulders, it walks with thunderous strides and gazes through crystal quartz eyes. Its body hosts a small ecosystem of mosses and lichens, and its breath is a gust carrying the scent of mineral and dust.
Motive: Protect its territory
Environment: Mountainous regions, deep caves, or ancient ruins (Mountains)
Health: 18
Damage: 6 points
Armor: 3
Movement: Short
Modifications: Resists all damage except for magic level 7; Climbing and smashing things as level 7
Combat: The Stone Giant slams its massive fists to the ground, causing a localized earthquake. All within short range must succeed on a Speed defense roll or fall prone and take 2 points of damage. Any character failing to move away on their next turn will find the ground beneath them cracking, increasing the difficulty of escaping by one level.
Interactions: The Stone Giant is slow to awaken, but once disturbed, it rages against the intrusion. Intelligent but stern, it may communicate through deep, resonant vibrations and is uninterested in matters not concerning its domain.
Uses: An artifact critical to the player's quest is near the Stone Giant's lair, requiring them to decide between a potentially lethal confrontation and finding a way to pacify or outwit the imposing sentinel.
Loot: Rare gems embedded within the 's body may be recoverable upon its defeat.
GM Intrusion: A particularly massive boulder dislodges from the Stone Giant, sealing the exit to the lair or crushing an important object or path.