Giant, Hill 5 (15)

Lost Company Press

Hill Giants are immense, brutish beings who dwell in the hilly highlands. Their skin is typically an earthy brown which aids them in blending in with the rocky terrain. Their large, calloused hands are capable of hurling boulders with devastating accuracy. Despite their intimidating size and strength, Hill Giants have simple motivations, driven by hunger and territorial instincts.

Motive: Protects territory, driven by hunger

Environment: Hilly highlands and remote rocky outcrops (Mountains)

Health: 15

Damage: 5 points

Armor: 2

Movement: Short

Modifications: Might-based tasks as level 6; Speed defense as level 3 due to size; Stealth as level 2 due their size

Combat: Hill Giants fight using large clubs fashioned from trees, or they hurl stones found in their environment. They can grasp and throw a boulder up to a short distance away, dealing 7 points of damage to anyone within an immediate radius of the impact site. Creatures hit directly by a boulder are knocked prone unless they succeed at a Might defense roll.

Interactions: Hill Giants are not highly intelligent, often grunting or using a minimal vocabulary. They may be open to offerings of food but tend to react to threats aggressively.

Uses: The hill could be a misunderstood creature disrupting local trade routes or a menace that the players must overcome to gain the respect of nearby villagers.

Loot: Hill Giants might hoard items from defeated foes, ranging from unusual trinkets to valuable gems, usually mistaking them for shiny rocks.

GM Intrusion: The Hill Giant stomps the ground ferociously, causing a minor tremor. This imbalance forces all characters within immediate distance to make a Speed defense task or be knocked prone.