Lost Company Press
These enormous amphibians have mottled, moisture-rich skin, with vivid stripes that seem to pulse with the environment's humidity. Their eyes, wide and luminescent, swivel independently to track potential prey and predators. Giant frogs prefer damp environments, lurking in the water with only their eyes and nostrils visible. They can snap their sticky tongues with lightning speed to ensnare small creatures or disarm the unwary explorer.
Motive: Always on the lookout for a meal or a moist place to reside
Environment: Swamps, riversides, and wet caverns (Wilderness)
Health: 9
Damage: 3 points
Armor: 1
Movement: Short, can make a long leap once every ten minutes
Modifications: Stealth as level 4; Speed defense as level 4 when leaping or in water
Combat: The frog's tongue can snatch objects or small creatures up to a short distance away. A successful hit will pull an object to the frog or a creature towards its massive jaws. Prey caught by the tongue must succeed on a difficulty 3 Might defense roll or be drawn into the frog's mouth and bit, taking an additional minor wound (3 points).
Interactions: Though not highly intelligent, frogs are curious and might approach non-threatening beings out of interest. They can be distracted or lured away with food or strong scents.
Uses: A recent deluge has flooded an ancient ruin, and now a tribe of frogs has taken up residence among the waterlogged corridors, posing a new threat to treasure seekers.
Loot: Intact frog skin can be worth a fair amount to the right buyer, and alchemists value their eyes for various potions.
GM Intrusion: A leaping frog miscalculates its trajectory, causing a chaotic moment where it lands amidst the party, causing everyone within immediate range to attempt a Speed defense roll or be knocked prone.