[Index]

WATER ELEMENTAL4 (12)

Cypher Bestiary

An animate volume of water takes the form of a curling wave, a swirling pool, or some other shape formed of liquid. Water elementals seek to flood, submerge, and drown that which is dry.

Health: 24

Damage Inflicted: Moderate wound

Movement: Short; long when swimming

Modifications: Swimming and aquatic maneuvers as level 6; stealth as level 6 when in water

Combat: Water elementals bash opponents with heavy limbs of water.

Any attack that inflicts cold damage hinders a water elemental's actions on their next turn.

Individual water elemental instances may also attack with one of the following abilities as their action.

An elemental with an enveloped opponent near water could dive deep, release their opponent to drown normally, then return to their previous position to fight other opponents.

Adventure Seed: Offerings left at a sacred pond have gone missing, and the water itself seems threatening.

Adventure Seed: Garbage or dead bodies have polluted a water source, spawning an angry elemental that attacks everyone until the mess is cleaned up.

GM Intrusion: The forceof the elemental’s attack knocks over a character,sweeps them a shortdistance away, or both.