Elemental, Metal 6 (18)

Lost Company Press

A hulking behemoth with a shimmering body made entirely of intertwining metals, the metal elemental is a force of pure metallic might. It can reflect light to dazzle its opponents and is drawn to areas with high concentrations of metal, which it consumes to grow stronger. Its form constantly shifts and changes, with edges becoming blades and appendages turning into hammers as it adapts to its combat needs.

Motive: Consumes metals, seeks to integrate complex metal alloys into its form

Environment: Ruins of ancient civilizations, metal-rich mines, and any place with abundant metal resources (Underground)

Health: 18

Damage: 6 points

Armor: 3

Movement: Short

Modifications: Might defense as level 7 due to its heavy metallic body; Resists energy and physical attacks at one level higher due to armor; Intellect defense as level 4 because of its simplistic elemental intelligence

Combat: The Metal Elemental can deliver devastating hammer-like strikes with limbs forged in an instant from its own body. Additionally, once per battle, it can send a shockwave through the ground, requiring all targets within immediate range to make a Speed defense roll or be knocked prone and take damage from flying metal debris.

Interactions: Its simplistic elemental nature makes it indifferent to political and emotional pleas, focusing only on its insatiable hunger for metal in any form.

Uses: The characters might need to stop the Metal Elemental from consuming a revered cultural monument or to harness its metal manipulation abilities for some greater good—or perhaps a grave misstep.

Loot: Chunks of rare and precious metals can be harvested from its remains, often magically imbued with curious properties.

GM Intrusion: The metal elemental suddenly assimilates a significant piece of metal from a player's equipment or nearby environment, transforming it into a part of its armored body or a weapon to use against them.