Lost Company Press
The eagle, with its massive wingspan that creates thunderous claps when flapping, soars high above the ground, keen eyes scouting for prey or threats. Possessing sharp talons that can crush bones and a beak designed to tear through hide and flesh, the eagle is a majestic yet formidable predator. Its plumage shimmers with a regal iridescence that belies its ferocity in combat.
Motive: Protect territory, hunt to feed
Environment: Mountainous regions and large forests, often nesting atop unreachable cliffs (Mountains)
Health: 9
Damage: 3 points
Armor: 1
Movement: Long when flying, Short when on foot
Modifications: Perception and aerial Speed tasks as level 4; Initiative and attacks as level 5 due to speed and agility
Combat: The eagle swoops down to strike with precision, its talons capable of snatching up prey or striking with deadly force. If it hits, the target must make a Speed defense roll, or be carried off into the sky, where they suffer an additional moderate wound (4 points) each round until they can escape or the eagle drops them from a lethal height. Death From Above: Once per combat, the eagle performs an aerial charge, gaining an asset to its attack and dealing an additional minor wound (2 points). Terrifying Screech: The eagle can let out a screech so menacing it causes all non-avian or non-eagle creatures within short range to make an Intellect defense roll or become stunned for one round.
Interactions: ` and proud, eagles can sometimes be communicated with, but they are fiercely territorial. They may parley with those who show great respect or offer substantial tribute.
Uses: A formidable guardian of sacred mountain sites or as unexpected, but noble, allies if characters can earn their trust or aid them against a common threat.
GM Intrusion: As the character strikes the eagle, its piercing shriek disorients them, causing them to be stunned for a round or dropping whatever they have in their hands.