DRONEME 2 (6)

Many thankless tasks are relegated to an underclass of workers grown in vats in recursions that possess such technology. These dronemes (also sometimes called "drones") carry out manual and unskilled labor that beautifies and maintains the places where the powerful live. As part of their natal development, dronemes are built, cell by cell, to perform a variety of basic tasks, such as hauling heavy loads, making repairs, cleaning, gardening, and anything else their makers need.

Although they excel in the tasks for which they're created, dronemes possess little individuality and personality. They exist to serve and nothing more. Rather than names, they have serial numbers tattooed on their bodies and subdermal identification chips that scanners can read to track their movement (though some elites may also give them pet names). A droneme has no ambition beyond carrying out the endless drudgery that defines its existence.

Typical dronemes have a humanoid shape of modest build, average height, and no body hair whatsoever. They have no facial features aside from eyes in the front and backs of their heads so they can always be ready for whatever tasks need doing. Circuitry embedded in their bodies augments their strength and endurance so they can work for days without needing rest. The modifications even extend to how they ingest food. Rather than a mouth, a droneme has a feed port where its navel should be, and it feeds twice a day, always at the same times. It walks up to a dispenser, affixes the hose, and pumps a mash of nutrients and chemicals directly into its gut. The mash provides maximum nutrition, and the chemicals suppress any latent human personality traits that might surface in times of stress.

In the recursion of Ruk, dronemes are called venom workers and are created in vats similar to those used to create venom troopers.

Motive: Perform assigned tasks Environment (Weird Science): Groups of six to eight dronemes can be found anywhere there is work to be done.

Health: 6

Damage Inflicted: Minor wound (2 points)

Movement: Short

Modifications: All tasks related to carrying as level 4; all tasks related to social interaction as level 1.

Combat: Dronemes do not start fights, though they protect hemselves if attacked and may lash out if prevented from carrying out their work. They fight with the same workmanlike intensity they show when focused on a task. They do not have a strong sense of self-preservation and surge toward any foe to bash it with their clubs and tools.

Interaction: Dronemes understand only simple concepts and cannot speak. They're likely to ignore characters as they work.

Use: Recursions that are propped up by Weird Science and eventually fail might be overrun with dronemes that continue to work even though their masters are long gone.

GM Intrusion: When a character damages the droneme, the cap on its feed port flies off, and the port releases a spray of nutrient mash, blinding one PC within an immediate distance.