Dragon Turtle 6 (18)

Lost Company Press

Dragon Turtles are ancient leviathans that combine features of dragons and sea turtles. With massive carapaces and long, dragon-like necks, these creatures lurk in deep oceanic trenches. Their scales shimmer like precious gems and their breath holds the fury of searing steam, which can scald sailors and sink ships.

Motive: Guarding treasures and underwater domains

Environment: Deep oceans, around sunken treasures, and occasionally surface waters (Ocean)

Health: 18

Damage: 6 points

Armor: 3

Movement: Short on land, Long in water

Modifications: Swimming as level 7; Intellect defense as level 7 due to cunning intellect; Though slow on land, the Dragon Turtle's reaction time in water is as level 8 for defense

Combat: The Dragon Turtle's formidable jaws can crush wood and bone alike with little effort, requiring any character trapped in its bite to succeed on a task of difficulty 6 to escape. The steam breath of the Dragon Turtle fills an immediate area, forcing all within range to make a Speed defense roll or suffer 10 points of damage and move one step down the damage track.

Interactions: While typically solitary and territorial, a Dragon Turtle can sometimes be reasoned with using ancient tongues or offerings of treasure, though their mood swings from curious to wrathful without warning.

Uses: A sunken temple is said to hold a powerful ancient relic, but it lies within the territory of a notoriously territorial Dragon Turtle. Adventures must brave the watery depth and the Turtle's fury to retrieve it.

Loot: Vast treasures from sunken ships, ancient artifacts, and rare undersea materials collected in its lair.

GM Intrusion: The Dragon Turtle's presence disturbs the underwater currents, suddenly pulling the characters into dangerous whirlpools or smashing them against underwater rock formations.