[Index]

Cuiddit 3 (9)

Numenera Destiny

Explorers salvaging cyphers, artifacts, and iotum sometimes stir up entities that behave erratically but aren't immediately dangerous. Some observe, flee, or ignore explorers who ignore them in turn. A few, such as the cuiddit, seem determined to offer their aid, once communication becomes possible.

A cuiddit is a levitating sphere, not quite as large as a human head, made of synth and crystal. Images in light play across the surface—sometimes images of a face (though never the same one twice), other times of random, odd scenes or objects. Sounds also constantly trickle from the cuiddit—tinkling or booming, cacophonous or melodic, familiar or utterly alien.

When it notices other creatures, it begins to follow them around until it is destroyed or driven away. At first, those being followed might appreciate the aid a cuiddit provides. But eventually, they may grow tired of the light show and incessant sounds, not to mention potential treachery.

Motive: Unpredictable

Environment: Ruins

Health: 13

Damage Inflicted: Moderate wound (5 points)

Armor: 2

Movement: Short when flying

Modifications: Stealth as level 1 due to constant flashing and noise. Speed defense as level 5 due to size.

Combat: If attacked, the creature responds by ramming targets with its body. Despite not having visible limbs, a cuiddit can extend fields of force to manipulate objects around it, to create barriers, or to create translucent solid objects of force that could fit within a 10-foot (3 m) cube. It might use such a barrier to fence out foes of companions it has just started to follow, but later it could block off an escape for those same companions.

Interaction: Sometimes people feel like they begin to understand a cuiddit's sounds and images by interpreting them depending on the context. Whether they really do understand or are just fooling themselves is up for debate.

Use: An oddity discovered by a PC activates and is revealed to be a cuiddit.

Loot: The remains of a cuiddit can be salvaged for one or two cyphers or 2 units of iotum.

GM Intrusion: The cuiddit betrays the character in some dramatic fashion, maybe by pushing them off a ledge, cutting off their escape, or gaining the attention of powerful foes.