Unlike many creatures in this chapter, normal animals are simple and understandable enough to be encapsulated by just their level and maybe one or two other stats.
Antelope: level 1; health 3;inflicts a minor wound; moves a long distance each round; evasion as level 3.
Bat: level 1; health 3; inflicts a minor wound
Bear, Brown: Level 4; health 12; inflicts a moderate wound; Armor 1
Bear, Black: level 3, attacks as level 4; inflicts a moderate wound
Bear, Cave: level 5; health 15; inflicts a moderate wound; Armor 2; Darkvision.
Bear, Grizzly: level 5; health 20; Armor 1; inflicts a moderate wound
Best Dog or Goodest Cat: level 2; danger sense, detection, searching, and perception as level 3
Boar: level 2; health 6; inflicts a minor wound; Charge attack inflicts an additional minor wound (2 points)
Bull Shark: level 4; health 12; inflicts a moderate wound; Underwater perception as level 5. Strong bite.
Carnivorous Ape: level 3; health 9; inflicts a minor wound; Attacks as level 4. Climbing as level 4.
Cat: level 1, dodge as level 3 due to size and quickness; inflicts a minor wound
Catamount: level 4; stealth, stalking, and initiative as level 5
Cattle: level 2; health 6; inflicts a minor wound; Charge attack.
Centaur: level 4; health 15; inflicts a moderate wound; Moves a long distance each round.
Cheetah: level 3; health 9; inflicts a minor wound; Moves a very long distance each round. Sprint attack.
Copperhead: level 2; bite inflicts 3 points of Speed damage (ignores Armor)
Crocodile: level 4; health 12; inflicts a moderate wound; Armor 1; Swims a short distance each round.
Deer, White-tailed: level 3
Dire Wolf: level 4; health 12; inflicts a moderate wound; Armor 1; Attacks and perception as level 5.
Dodo: level 1; health 3; inflicts a minor wound
Dog: level 2, perception as level 3; inflicts a moderate wound
Dog, guard: level 3, attacks and perception as level 4; inflicts a moderate wound s
Eagle: level 1; health 3; inflicts a minor wound; Flies a long distance each round. Keen sight.
Elephant: level 5; health 20; inflicts a moderate wound; Armor 1
Falcon: level 1; health 3; inflicts a minor wound; Flies a long distance each round. Precision strike.
Feral Tree: level 3; health 9; inflicts a minor wound; Armor 3; Rooted in place lashing branches attack up to three characters as a single action and on a failed might defense task, hold the victim in place until they can escape.s
Fox: level 2
Gargoyle: level 3; Armor 5; inflicts a moderate wound; flies a short distance each round
Giant Ape: level 3; health 9; inflicts a minor wound; Climbing and attacks as level 4.
Giant Crab: level 6; health 18; inflicts a moderate wound; Armor 4; Pincer attack holds prey and automatically inflicts damage each turn until the target succeeds at a might or speed defense task.
Giant Frog: level 3; health 9; inflicts a minor wound
Giant Octopus: level 5; health 25; inflicts a moderate wound; Might defense and stealth as level 6 attacks four times as an action.
Giant Scorpion: level 4; health 12; inflicts a moderate wound; Armor 2; inflicts a moderate wound plus 4 points of speed damage (ignores armor) on a failed might defense task.
Giant Snake: level 4; health 18; inflicts a moderate wound; Armor 2; inflicts a moderate wound plus 3 points of speed damage (ignores armor) on a failed might defense task.
Gorilla: level 2; health 6; inflicts a minor wound; Attacks as level 3.
Great White Shark: level 5; health 15; inflicts a moderate wound; Armor 1; Fearsome bite.
Griffon: level 4, perception as level 5; Armor 1; flies a long distance each round
Guard Beast: level 3; health 9; inflicts a minor wound; Perception as level 4.
Hawk: level 2; flies a long distance each round; inflicts a minor wound
Hippogryph: level 3, attacks as level 4; flies a long distance each round.
Horse: level 3; moves a long distance each round
Horse: level 3; moves a long distance each round; inflicts a moderate wound
Hyena: level 2; health 6; inflicts a minor wound; Pack hunting as level 4. Scavenging as level 4.
Hyenodon: level 3; health 9; inflicts a minor wound; Pack hunting as level 5. Strong bite.
Innocuous Rodent: level 1; health 3; inflicts a minor wound
Insect Swarm: level 2; health 6; inflicts a minor wound; Hard to hit due to size. Swarm attack.
Jaguar: level 3; health 9; inflicts a minor wound; Stealth as level 5. Powerful pounce.
Killer Whale: level 5; health 15; inflicts a moderate wound; Armor 1; Powerful swimmer and hunter.
Large snake (such as Dinilysia): level 3; bite inflicts 3 points of Speed damage (ignores Armor)
Leopard: level 5; health 15; inflicts a moderate wound; Armor 1; Jumping, stealth, and attacks as level 5.
Lion: level 5; health 15; inflicts a moderate wound; Armor 1; Attacks as level 6.
Mako Shark: level 4; health 12; inflicts a moderate wound; Very fast swimmer. Sharp bite.
Mammoth: level 6; health 18; inflicts a moderate wound; Armor 2; Powerful tusks and trample.
Mongrel Dog: level 4; health 12; inflicts a moderate wound
Monitor Lizard: level 3; health 9; inflicts a minor wound; Climbing as level 4. Bite inflicts a moderate wound (4 points).
Moose: level 5; health 20; antlers inflict a moderate wound (7 points)
Mountain Lion: level 4; health 12; inflicts a moderate wound; Stealth in mountains as level 5. Pounce attack.
Narwhal Whale: level 4; health 12; inflicts a moderate wound; Swim a long distance each round. Tusk attack.
Parrot: level 1; health 3; inflicts a minor wound; Flies a short distance each round. Mimicry.
Pegasus: level 3, defense as level 4; moves or flies a long distance each round
Pit Viper Snake: level 2; health 6; inflicts a minor wound
Poisonous Snake: level 1; health 3; inflicts a minor wound; Attacks as level 4.
Polar Bear: level 5; health 15; inflicts a moderate wound; Armor 1; Cold resistance.
Pterodactyl: level 3; Armor 1; flies a long distance each round
Python Snake: level 2; health 6; inflicts a minor wound; Constriction attack. Stealth in forest as level 4.
Rat, common: level 0, dodge as level 2 due to size and quickness; can’t effectively wound a human-sized creature but might carry disease
Rattlesnake: level 2, dodge as level 3 due to size and quickness; bite inflicts a minor wound plus (if the target fails a hindered Might defense roll) 3 Speed damage (ignores armor) from venom
Rhinoceros: level 4; health 12; inflicts a moderate wound; Armor 2; Powerful charge.
River lizard (such as Mosasaur): level 4; Armor 3; bite inflicts a moderate wound
Roc: level 6; health 25; inflicts a moderate wound; Armor 2; Flies a long distance each round attacks twice as an action.
Rock Baboon: level 2; health 6; inflicts a minor wound; Climbing as level 4. Group tactics.
Sea Snake: level 3; health 9; inflicts a minor wound; Swim a long distance each round. Venomous bite.
Shark: level 3; health 15; inflicts a minor wound; Armor 2; Attacks as level 4.
Small marine crocodilian: level 3; bite inflicts a minor wound
Small flying bird (such as Vegavis iaai): level 2; flies a long distance each round
Small mammal (such as Deltatheroida): level 2; Speed defense as level 3
Sperm Whale: level 5; health 15; inflicts a moderate wound; Armor 2; Deep dive capability.
Spitting Cobra Snake: level 2; health 6; inflicts a minor wound; Spit venom at short range. Bite inflicts 2 points of Speed damage.
Tarantula: level 1; health 3; inflicts a minor wound
Tiger: level 5; health 15; inflicts a moderate wound; Armor 1; Attacks as level 6.
Toxic slime: mold level 1; moves an immediate distance each round; poison inflicts 2 points of Speed damage for 3 rounds
Troll: level 6; health 18; inflicts a moderate wound
Turtle: level 1; health 3; inflicts a minor wound; Armor 2; Slow movement.
Undead claw: level 1, attacks as level 3, defense as level 3 due to quickness and size; health 5; Armor 1
Unicorn: level 4; Might defense, perception, and attacks as level 5; health 15; Armor 1; makes two attacks as its action; once per hour can teleport up to 1 mile; once per hour can heal a creature for 4 Pool points (or health) and remove poisons up to level 4
Viper: level 2; health 6; inflicts a minor wound; Bite inflicts 3 points of speed damage (ignores armor).
Warhorse: level 4; health 12; inflicts a moderate wound; Moves a long distance each round.
Warhorse: level 4; moves a long distance each round
Werebear: level 5, attacks as level 6; Armor 1; damage inflicted 6 points; regenerates 2 health per round (unless recently wounded by silver)
Wererat: level 3, defense and stealth as level 4; regenerates 2 health per round (unless recently wounded by silver)
Wereshark: level 4, attacks as level 5; health 15; Armor 2; regenerates 2 health per round (unless recently wounded by silver)
Weretiger: level 5, attacks as level 6; Armor 1; damage inflicted 6 points; regenerates 2 health per round (unless recently wounded by silver)
Wolf: level 3; health 9; inflicts a minor wound; Perception as level 4.
Yeti: level 3; attacks, perception, and stealth as level 4; Armor 1