[Index]
Numenera Discovery
Tall and muscular, aneen are bipedal herd animals. These omnivores mainly eat grass, leaves, and, occasionally, small lizards or rodents. Although herds of wild aneen roam the Plains of Kataru and the eastern edges of the Black Riage, they are most often encountered as pack and riding animals in the northern kingdoms of the Steadfast. Aneen have tiny forelimbs and small claws that are neither particularly sharp nor good for grasping.
Motive: Self-defense
Environment: Aneen dwell in small herds in temperate plains and hills. They are often domesticated.
Health: 9
Damage Inflicted: Minor wound (3 points)
Movement: Long
Modifications: Runs, jumps, and balances as level 5. Resists poison as level 4.
Combat: Aneen kick and bite in self-defense but most often flee if threatened. In a herd, they can stampede, which can be dangerous. Characters caught in a stampede must succeed at Speed defense tasks of level 5 or suffer 6 points of damage.
Interaction: In some places, aneen are raised for their meat and milk. They are known for their speed and ability to carry great weights without tiring. In merchant caravans, an aneen can carry two or even three people in addition to 200 to 300 pounds of packed goods. Aneen are greatly prized animals, worth at least 100 shins each.
Use: A caravan of aneen-riding merchants hires the PCs to serve as guards. The characters watch over the caravan during the day and keep the aneen safe and calm at night.
Loot: Aneen used as pack animals have whatever loot they are loaded with. The meat of a dead aneen can feed fifty people (or ten people for five days).
GM Intrusion: The aneen gets a free action to bolt away.