[FOCI]

Thrives in Chaos

Translation Codex

Exotic recursions are well known to possess properties inhospitable to human existence. This Focus represents those who not only survive, but find ways to use the local conditions to their advantage. It is a risky way of doing things, not for the fearful and timid.

The crux of the Focus is this: dangerous recursions are often those that change in unpredictable ways. If one could simply harness that unpredictability, one could become powerful in these places. Those who master this power become like gods in t he s e strange worlds, able to shape the chaos to their whims.

Minor Effect Suggestion

Your Fuelled ability grants you two assets for one round.

Major Effect Suggestion

Your Fuelled ability grants you the ability to fly up to Long distance this round.

Exotic

This Focus only appears in Exotic Law recursions or in recursions within the Strange that were spawned from prime worlds other than Earth.

Tier 1

Fuelled Enabler

You enjoy an asset on all non-combat actions, so long as you are near the more chaotic elements of the world, such as fluctuating energy pools or tornadoes of blood.

Tier 2

Harness (2 Might points) Action

You lose access to your Fuelled ability for one round, during which time all of your melee attacks deal two additional damage. Only usable when benefitting from Fuelled.

Tier 3

Become Chaos (3 Might points) Action

Your body is filled with chaotic energies for ten minutes, during which time the benefit of Fuelled grows to two assets but causes you to take one additional damage from physical attacks.

Tier 4

Discharge Entropy (4 Might points)Action

You push the chaos from your body to another, dealing 6 ambient damage at up to Long distance. You must be benefiting from Fuelled, and causes you to lose that benefit for one round.

Tier 5

Randomize (5 Might points) Action

You grant yourself a reroll on a single task. Usable once per day.

Tier 6

Chaotician (6 Might points) Action

You predict a random fluctuation in the chaos around you, allowing you to know where the recursion will become most dangerous within Long distance. If near a source of raw chaotic energy, this power will tell you where it will next strike and where it won't, up to three rounds in the future.

Force ImmuneEnabler

You enjoy 5 Armor against a dangerous energy type native to this recursion (your choice which one, upon translation or gaining this power).

GM Intrusion: The recursion changes faster than you can adapt and you are unable to benefit from your Fuelled ability.