[FOCI]

Cypher System Rulebook 1e
You kill monsters. Of all the threats that plague the world, monsters number among the most feared. But you decided to stand up to that fear by eradicating its source, even though it means putting yourself in more peril than if you just fled like everyone else who hears rumors of a monster's approach. Even if you give your life, others will tell the story of your bravery.
Usually heavily armed and armored knights, monster slayers are often afforded great respect.
Monster slayers are most often vectors, but a spinner or paradox's abilities would be useful against a dragon as well.
Although wielding a sword in a setting where people usually do not carry such weapons is fine, you can change the Slays Monsters sword-related abilities to use a different weapon, such as a gun with silver bullets.
If this is your starting focus, choose one of the following connections.
Clothing, armor of your choice, a talwar (a greatsword) or a lance, another weapon of your choice or a shield, an explorer's pack, and 600 crowns.
You can immediately move up to a short distance after this action.
You can immediately take a second action during this turn.
You are practiced with swords and can use them without penalty.
You inflict 1 additional point of damage with weapons. When you inflict damage to creatures more than twice as large or massive as you, you inflict 3 additional points of damage.
You are trained in the names, habits, suspected lairs, and related topics regarding the monsters of your world. You can make yourself understood in their languages (if they have one).
You are immune to attacks that would captivate, mesmerize, charm, or otherwise influence your mind.
You are trained in using swords.
When you inflict damage to creatures more than twice as large or massive as you, you inflict 3 additional points of damage.
or
When an opponent misses you, you can redirect their attack to another target (a creature or object) of your choosing that's within immediate range of you. Make an unmodified attack roll against the new target (do not use any of your or the opponent's modifiers to the attack roll, but you can apply Effort for accuracy). If the attack hits, the target takes damage from your opponent's attack.
You do not suffer the normal penalties for being impaired on the damage track. If debilitated, instead of suffering the normal penalty of being unable to take most actions, you can continue to act; however, all tasks are hindered.
You are trained in attacks using Sword. If you're already trained in that type of attack, you instead are specialized in that type of attack.
With a swift and sudden attack, you strike a foe in a vital spot. If the target is level 4 or lower, it is killed outright. For each additional level of Effort you apply, you can increase the level of the target by 1.
or
When you inflict damage to creatures more than twice as large or massive as you, you inflict 3 additional points of damage.
GM Intrusions: The monster laid a trap or set an ambush. The monster has previously undisclosed abilities. The monster’s mother vows revenge.