[FOCI]
Predation
Through the magic of bioengineering, labgrown organs, and cybernetic additives, you have become something far better than human. Something smarter, faster, and more adaptable.Call it neo-human, survival of the fittest, or just bad-ass—whatever it is, you're able to exploit these superhuman skills to the fullest. Your enhanced body parts might be visible to everyone, or they might be changes at the cellular level known only to you.You might choose to wear an outfit that shows off your assets or one that is designed to hide them away from prying eyes. It's also possible that your abilities are powered or somehow interconnected with your clothing or equipment. Many Karns choose this focus as a way to enhance their physical prowess, but other types find that enhanced motor skills and coordination can be beneficial additions to their tasks as well.
You have a toolkit, portable lab, or other item that you use to keep your non-original, non-organic parts in good working shape.
Your attack is so well placed that it dazes your opponent.
Human foes are often surprised by your unique abilities. Your foe is so stunned by your attack that they turn and try to run.
You gain +3 to one Pool of your choice.
You're skilled in keeping your non-organic parts well oiled (so to speak), whether those parts are in your brain or your body. Once per day, you can take a rest as an action and repair your upgraded body parts. Restore 1d6 points to the Pool that you chose in Enhancements. (Points always go into that Pool, up to your original limit. Does not count against your existing rests).
Thanks to your enhancements, you are trained in listening, perceiving, and spotting danger.
You are trained in all types of movement tasks (including climbing, swimming, jumping, and balancing).
You have one light or medium melee or ranged weapon of your choice built into your body. You are trained in this weapon (even if you are not trained in other weapons of that type). The weapon is concealed unless you wish to use it.
Your new enhancements allow you to alter your body almost at will. Once per day, you can transfer up to 3 points between your Pools in any combination.
Your new enhancements allow you to alter your body almost at will. Once per day, you can transfer up to 5 points between your Pools in any combination.
You gain +1 to Armor, +1 to all of your attacks, and +4 to each of your three stat Pools.
GM Intrusions: The body is an imperfect machine—and becomes even more so when you start altering it. Biotech stutters out or works too well for one round. A piece of tech wears out at the wrong moment.