[FOCI]

Sculpts Hard Light

Claim the Sky

You create physical objects out of hard light that you can use for offense and defense.

Tier 1

Automatic Glow Enabler Claim the Sky

Hard light objects you create with your type and focus abilities shed light, illuminating everything in immediate range. Whenever you want, your body (entirely or just part of it) sheds light, illuminating everything in short range.

Temporary Light (2 Intellect points) Action Claim the Sky

You create an object of solid light in any shape you can imagine that is your size or smaller, and it persists for about a minute (or longer, if you concentrate on it after that time). The object appears in an area adjacent to you, but afterward you can move it up to a short distance each round as part of another action. It is crude and can have no moving parts, so you can make a sword, a shield, a short ladder, and so on. The object has the approximate mass of the real object and is level 2.

Tier 2

Entangling Force (1+ Intellect point) Action

A target within short range is subject to a snare constructed of semi-tangible lines of force for one minute. The force snare is a level 2 construct. A target caught in the force snare cannot move from its position, but it can attack and defend normally. The target can also use its action attempting to break free. You can increase the level of the force snare by 1 per level of Effort applied.

Action to initiate.

Tier 3

Harder Light Enabler Claim the Sky

When you create an object out of hard light, the object is one level higher than normal.

or

Sculpt Light (4 Intellect points) Action

You create an object of solid light in any shape you can imagine that is your size or smaller, and it persists for about an hour. The object appears in an area adjacent to you. It is crude and can have no moving parts, so you can make a sword, a shield, a short ladder, and so on. The object has the approximate mass of the real object and is level 4.

Tier 4

Greater Enhanced Intellect Enabler

You gain 6 points to your Intellect Pool.

Tier 5

Improved Sculpt Light (7+ Intellect points) Action

You create an object of solid light in any shape you can imagine whose base size can fit within a 10-foot (3 m) cube. The object appears in an area adjacent to you or floating freely in space up to a long distance away, and the object lasts for a few days. The object is crude and can have no moving parts, so you can make a wall segment, a block, a box, stairs, and so on. The sculpted object has the approximate mass of the real object and is level 6. If you apply Effort to increase the size of the object, each level applied increases the size by an additional 10-foot (3 m) cube.

Tier 6

Defensive Field Enabler

Thanks to subdermal implants, a permanent spell, alien modifications, or something similar, you now have a force field that radiates 1 inch (2.5 cm) from your body and provides you with +2 Armor.

or

Flight (4+ Intellect points) Action

You can float and fly through the air for one hour. For each level of Effort applied, you can affect one additional creature of your size or smaller. You must touch the creature to bestow the power of flight. You direct the other creature's movement, and while flying, it must remain within sight of you or fall. In terms of overland movement, a flying creature moves about 20 miles (32 km) per hour and is not affected by terrain

Action to initiate.

GM Intrusions: A hard light object disappears early. A hard light object cannot affect a certain creature or color.