[FOCI]

Plays Tricks

Translation Codex

Whether naturally comedic or just casually instigative, there are those who alter the situation by throwing chaos into the mix. Distractions and deceptions are more than hilarious. Fooling the right foe at the right time can be a crucial ploy in a combat situation or when negotiating with the truly dangerous.

I don't personally have the temperament for pulling such stunts, but I admire the wit and speed it takes to make these tricks happen. The sharp of mind have more to offer in a tense situation than mere book learning.

Minor Effect Suggestion

Your trick allows you to grab an item from this person's pockets.

Major Effect Suggestion

Your trick allows you to grab an item from this person's hands.

Tier 1

Trickster Enabler

You are trained in deception tasks including lying, sleight of hand tricks, and distractions.

Tier 2

Look At Me (2 Intellect points) Action

As part of another action, you grab the attention of a particular foe within Long range. That enemy must concentrate on you for at least one round. This ability may be activated more than once in a round to affect multiple targets.

Tier 3

Run Around (3 Speed points) Action

You cause a foe that is following you to think you went one way when you in fact went somewhere else. This ability is used as part

of a move action and may be activated more than once to fool more than one target. If used during a chase scene it need only be activated once to get away.

Tier 4

I'm Him (4 Intellect points)Action

You make a person within Long range think you're someone else who is also in the area. The target will continue to assume you're the other person until they see evidence otherwise, such as witnessing the person you're pretending to be or getting a close look at your face.

Tier 5

Large Distraction (5 Intellect points)Action

All enemies within Long distance become distracted by your activities, suffering a one step penalty on actions for one round.

Tier 6

Bald Faced Lie (6 Intellect points)Action

You tell a lie in such a way that no matter what it is, people want to believe it.

GM Intrusion: Your trick backfires and you end up slipping. You take 3 damage, drop everything in your hands, and end up on the floor.