[FOCI]

Masters Technology

Translation Codex

While most of us on Earth are surrounded by gadgets of various levels of complexity, these are the masters of that world. So long as they have access to the most mundane of wireless tools, these technophiles are able to take over the systems and data streams around them, controlling their environment in dramatic or untraceable ways.

These are not necessarily your company IT girls (though they might be). They're capable of repair and jury rigging, but where masters of technology really shine is in inventing new devices and processes. They use the ubiquity of electronics against those who take such tools for granted.

Minor Effect Suggestion

You also gain control over the phone of someone nearby.

Major Effect Suggestion

You also gain control over the vehicle of someone nearby.

Equipment

A cutting edge smart phone, tablet, or laptop.

Technology

All of your Focus powers require the use of either a modern electronic device with internet access or a direct hardware connection to the electronics you're attempting to hack into.

Tier 1

Hack Smart Device (1 Intellect point)Action

You take control over a smartphone or computer tablet within Long distance, granting you compete access to the item's programs and data.

Prodigy Enabler

You are trained in the use of computers and other electronics.

Tier 2

Network (2 Intellect points)Action

You tie two electronic devices together so that one controls the other for one hour. Both items must be within Long distance of you or be on the same network as your own devices.

Tier 3

Hack Everything (3 Intellect points)Action

You gain control over any and all electronic devices within Long distance of you. Directing or searching any particular device still requires your concentration in subsequent rounds.

Tier 4

Hack the Planet (4 Intellect points)Action

You take control over and direct a complex electronic system, such as traffic lights or the subway in a major city for the next ten minutes.

Tier 5

Shut Down (5 Intellect points)Action

You turn off every electronic device within a mile (1.6 km) except your own.

Tier 6

Hack the Strange (6 Intellect points)Action

You rewrite the code within an item tied to the Strange, such as an Artifact or Cypher. That item now has the properties of some other equivalent item. An Artifact gains the properties of some other Artifact, a Cypher becomes some other Cypher, etc.

GM Intrusion: Your devices become infected with a virus or are hacked, causing them to issue random commands to the items you control. s