[FOCI]

Knows the Streets

Translation Codex

The fact is that many of our Earth-based encounters with Strange beings or adversaries in our attempts to master the Strange take place in urban areas. I have a hypothesis as to why, concerning the nature of fictional bleed and its derivation from the minds of humans, thereby creating an imaginative feedback loop within high population areas. But I digress and have insufficient data to back up my claims anyway.

It's not uncommon for "street smarts" to come into play, particularly because those with the grit and wits to take on these kinds of threats to our world are often those of us with unusual or unsavory backgrounds. The milquetoast suburbanites simply do not enter our line of work.

Minor Effect Suggestion

If the person you're dealing with has any criminal ties you know about them.

Major Effect Suggestion

You remember this person from the old neighborhood.

Tier 1

Street Wise Enabler

You are trained in knowledge of criminal activities and surviving in the rough parts of town, such as buying street drugs or evading the police.

Hidden Weapon (1 Intellect point) Action

You produce a light weapon you had hidden on your person. Action, but can be used as part of an attack.

Tier 2

I Know a Guy (2 Intellect points)Action

You temporarily gain a Contact long-term benefit for a specific criminal activity you need help with.

Tier 3

I Know a Place (3 Intellect points)Action

You find an off the books place to hide out for a night, a street doctor, a rotating illegal gambling establishment, or some other useful criminal location.

Tier 4

I've Got an Old Friend (4 Intellect points)Action

You call in an old acquaintance to help you on a "job." They're Level 3 with Amor of 1, 12 Health, and a dealing 6 damage in combat. This person counts as a temporary Contact, helpful in some particular area of crime. They leave after helping you with the job. Usable once per day.

Tier 5

Home Turf Enabler

Whenever you're in your old neighborhood, you enjoy an asset on all noncombat tasks.

Tier 6

Street Network Enabler

You have a vast array of contacts and allies on the street, providing you with constant information on what's going on. Anything you need to know about the under.world or the goings on in your old neighborhood is only a phone call away.

Criminal Mastermind Enabler

You gain 4 points to your Intellect pool.

GM Intrusion: Something from your past comes back to haunt you, throwing a major wrench in your current adventure.