[FOCI]

Joined a Cult

Translation Codex

They promised you immortality and enlightenment but all you really wanted was a family. Right? These dupes represent the willfully self-destructive worshippers of eldritch horrors beyond time and reason. Recursors who join with these cults, even within the fictional context of recursions, have my eternal ire. Let us each be individuals, not faceless dogmatic sycophants. But it's not their attitude or lack of taste that puts me on edge. It's their willingness to summon forth unspeakable dangers from the pits of what we can only interpret as hell. That's a bit worse.

Minor Effect Suggestion

You notice the telltale signs of your masters at work here. A trail you might be able to follow.

Major Effect Suggestion

You can feel the tug of an otherworldly presence here, guiding you into danger.

Extra Equipment

Hooded robe and a ritual dagger.

Tier 1

Sleeping with the Enemy Enabler

Mortal followers of the horrors present in this recursion recognize you as one of them and will not attack except to kidnap you.

Unremarkable Enabler

People other than your party and members of your cult rarely notice or remember you. This provides an asset on stealth and other tasks related to blending in.

Tier 2

Ritual Fighter Enabler

You are trained in attacks using light melee weapons, such as daggers.

Tier 3

Self Sacrifice (2 Might points)Action

The old ones smile upon your self-destruction, providing you with a +2 bonus to your Effort rating for the rest of the encounter.

Tier 4

Blood Works Best Enabler

You may use your Might pool to fuel Effort on any action.

Tier 5

Cult Leader Enabler

You no longer benefit from your Unremarkable ability, instead enjoying an asset on all social tasks due to your creepy charisma.

Dance of Blades Enabler

You are specialized in melee attacks using light weapons.

Tier 6

Dark Summoning (6 Might points) Action

Over the course of an hour you summon forth an unspeakable horror of Level 5 or greater. This creature is just as likely to attack you as anyone else and lasts for up to one hour before fading back into the darkness.

GM Intrusion: You bump into another member of the cult and they seem surprised you haven't been around. They try to take you back in (kidnap you).