[FOCI]

Investigates Strange Events

Translation Codex

The hard-boiled detective or private eye is thrust into events far beyond their understanding after being asked to look into a disappearance or unusual crime. As crime scene leads to crime scene the investigator comes to learn of despicable deeds and baffling motives, ultimately culminating in a final reveal - something cyclopean and impossible.

These investigators are well equipped to deal with these traumatic moments, at least compared to most of the ignorant and quivering victims of the dark things slithering around horror recursions. Armed with perceptive insight and the stomach to handle a grisly murder, they're not the worst roles to adopt when thrust into Lovecraftian towns.

Minor Effect Suggestion

You also notice a small clue that might lead to something useful.

Major Effect Suggestion

You also notice a small detail that can't possibly be real. The implications send you down a dangerous path towards eldritch horrors.

Extra Equipment

A flashlight and a pistol.

Tier 1

Gumshoe Enabler

You are trained in perception and investigation tasks.

Been in a Fight Enabler

You are trained in unarmed attacks.

Tier 2

Unlucky Guess (2 Intellect points)Action

When faced with a decision between 2 or 3 options you pick the one that leads you closer to finding the truth you seek. Note: this is usually the most dangerous path.

Tier 3

Light of Truth Enabler

So long as you are shining light on the source of your horror you are not affected by fear-based powers and will not involuntarily flee. If your light goes out that's another story.

Tier 4

Investigator Enabler

You are specialized in perception and investigation tasks.

Tier 5

Rescue (5 Speed points)Action

You move a Short distance, grab a willing person, and carry them a Long distance.

Tier 6

Brief Advantage (6 Intellect points)Action

You figure out a weakness in a Strange creature or Lovecraftian monster within Short distance, granting you and your allies two assets on attacks against the creature for the next two rounds. At the GM's option this power might allow you to send the creature back to the dimension from which it came.

GM Intrusion: Your investigation leads to something horrifying right off the bat. Something that hungers for flesh and souls.