s[FOCI]
Translation Codex
It's an odd fact that creatures find their way out of the
Strange and its various recursions back into our world from time to time. This feedback loop of life imitating art, in which we fight the real drag-ons of our collective imagination, spawns a very special type of person: those who hunt that which cannot exist.
At times specialized in particular types of impossible creatures, at others merely bumbling into lost things from fiction, they are the hunters we need in this strange and dangerous world.
You stop the monster in its tracks, unable to flee for one round.
You discover how the monster entered this world.
You always seem to run into strange beasts. If something from outside of Earth is within a few blocks of you, you will find it.
You are practiced in a weapon of your choice. This weapon deals one additional damage against creatures not of Earth.
You can see the paths taken by creatures not of Earth as luminous trails left in the air. This grants you two assets on attempts to track these creatures (rather than simply waiting for Monster Finder to cause you to bump into them).
You are trained in attacks made using your Weapon of Choice when employing it against a creature from outside of Earth.
You lay a trap that only a creature from outside Earth could spring. Should such a creature enter the immediate area of your trap, it deals 5 damage and immobilizes them until they take action to free themselves.
Whenever you strike a creature from outside of Earth with your Weapon of Choice, you regain one point to a Pool of your choice.
Over the course of several hours you turn the hide of a non-sapient creature from outside of Earth of at least sixth Level into an Artifact.
Should you discover the means by which a creature has come to Earth, you may use this ability to follow that same path back to its home recursion.
GM Intrusion: A creature gets the jump on you, ambushing you and your allies.