[FOCI]

Forges Animal Bonds

Translation Codex

My ally Emily manifested these powers as part of her translation into an ant queen on our journey to an insect dominated recursion. Her abilities were suited primarily to interactions with the drones, but I have seen other expressions of this line of power, more mundanely enabling control over fauna. I suspect that this Focus came from her femininity represented as her status as queen, as well as her need for control over her life.

This Focus appears to relate to the will of one strong mind over the weakness in those from lesser species, whether through pheromones, mental dominance, or a psychic bond with the creature in question. When confronting animals of advanced intelligence these powers will not function.

Minor Effect Suggestion

An animal comes to your aid, providing an asset.

Major Effect Suggestion

The animal you interact with turns out to be relatively intelligent for its species.

Tier 1

Beast Aura Enabler

You are trained in all interactions with animals, such as cajoling, taming, or handling.

Speak to Animals (1 Intellect point) Action

You forge a telepathic connection to an animal you can see, allowing you two way communication with the beast for up to ten minutes.

Action to initiate.

Tier 2

Sense Fauna (2 Intellect points) Action

You reach out your mind and discover the locations and numbers of all animals within one mile (1.6km).

Tier 3

Befriend or Command (2 Intellect points) Action

Used on any animal you can see, you effectively become the creature's "master" for the next seven days. It almost always does as you ask.

Action to initiate.

Tier 4

Animal Gossip (4 Intellect points) Action

By speaking to the minds of the fauna in the area you learn what has transpired in the area in the last few hours, though descriptions of events are filtered through the simple conceptions of small brains.

Tier 5

Animal Possession (5 Intellect points) Action

You project your mind into an animal's body, allowing you to control its actions while your own body lies comatose. Your available Speed and Might pools are equal to the Level of the animal. This effect ends upon your choice to exit or after 24 hours.

Action to initiate.

Tier 6

Subsume Consciousness (6 Intellect points) Action

You let go of the human portion of your mind, allowing only your animalistic side to reign for one hour. Your actions during this time will be rather primal, but while in this state you become immune to all psychic attacks.

Action to initiate.

GM Intrusion: The animal you interact with turns out to be an outcast among its kind.