[FOCI]

Draws Faster

Translation Codex

Quick draw artists are iconic figures in fictions set within frontier America. It should be noted that history does not support the gunfighters squaring off at high noon trope, but that doesn't keep fast shooting gunslingers from running the table in these fictional places. They are both hero and antihero, emblematic of the wild west ethos of weaponry and lone figures taking center stage.

Unlike other gun fighters, the quick draw master wins by shooting first. It's their speed alone that makes them dangerous, lending them a significant edge at the start of battle when drawing first blood can make the difference.

Minor Effect Suggestion

You're so fast you can draw, fire, and put away your weapon this round without anyone really sure what happened.

Major Effect Suggestion

You're so fast you can make one additional gunshot this round.

Extra Equipment

A firearm of your choice and a bandoleer of bullets.

Tier 1

Fast Draw Enabler

You are trained in the initiative skill. If you win initiative against all foes during the first round of combat, you enjoy an asset on any attack that round with a firearm.

Gunslinger Enabler

You are practiced at firing guns and suffer no penalty for using them.

Tier 2

Trick Shot (2 Speed points)Action

You fire your gun at a target you can't actually see, bouncing the bullet off some hard surface. You deal one less damage on the attack, but can circumvent cover and other penalties to your shot.

Tier 3

Shootist Enabler

You are trained in attacks with guns.

Tier 4

First Blood Enabler

You are now specialized at initiative. The asset you gain for winning initiative against all foes now lasts for the entire firefight.

Tier 5

Infamy Enabler

You are known far and wide as a dangerous gunfighter, providing you with an asset on all intimidation tasks.

Crack Shot Enabler

You are specialized in attacks with guns.

Tier 6

Blaze of Glory (6 Speed points) Action

You make one additional shot with your gun this round. This ability may be used more than once, to make even more attacks. May only be used if your first action was a gunshot.

GM Intrusion: You run out of bullets before you expected to.