[FOCI]

Dons a Power Suit

Translation Codex

Technology defines many powerful figures in recursions governed by mad science. They are those who use it, who develop it, and who understand it. Strangers who find specific items of incredibly advanced technologies and make the most of them are not unusual. Armored suits, powered by inconceivable energy sources and employing advanced weaponry, are an excellent example.

Minor Effect Suggestion

Your heavy suit creates a hole in a wall or floor just where you needed a door.

Major Effect Suggestion

A type of attack being used against you repairs your suit rather than harming you.

Power Suit Enabler

You possess a powerful suit of armor from which your powers derive. You must wear your suit to access your Focus powers, and only you can use it. The Power Suit counts as heavy armor (3 Armor rating) and is a Level 6 item with 18 Health. When someone attempts to attack the suit itself, damage goes to the suit's Health rather than your Pools; the suit's armor applies against this damage. Should the suit lose all Health it is no longer functional.

Tier 1

Utility Armor Enabler

You are practiced with the heavy armor of your suit. The suit has many hidden compartments in which you may secretly store small items. It also contains a light ranged weapon you can use at any time.

Tier 2

Heads Up Enabler

Your armor's heads up display provides an asset on perception tasks, data analysis, and attacks made using the suit's weapons. It also provides your current location and will guide you to destinations.

Tier 3

Cannon Enabler

Your suit now contains a heavy ranged weapon, dealing the usual 6 damage.

Tier 4

Power Armor Enabler

The suit provides you with 5 additional Might pool while you're wearing it.

Tier 5

Life Support Enabler

While in the suit you no longer suffer penalties due to movement down the Damage Track.

Tier 6

Customization

Choose one of the following powers for your suit. This choice is permanent.

Energy Dissipation Enabler

You have +8 Armor against all energy-based attacks.

Flight (6 Speed points) Enabler

You fly at up to twice your normal movement speed for one hour.

Stealth (6 Intellect points) Enabler

You become invisible for ten minutes.

Action to initiate.

Super Strength Enabler

You possess 2 higher Might Edge while in the suit.

GM Intrusion: One of your systems blows out, causing you to lose access to one of your Focus powers until you get a chance to repair the problem.