[FOCI]

Commands the Dead

Shotguns & Sorcery

Beyond Dragon City is a world drowning in undead, a land whose beauty and vitality has been lost to the endless legions raised up by the Ruler of the Dead. These abominations seek one end

the annihilation of all living things.

You have power over the undead, an ability to control their actions and even undo them. You might have gained your abilities after studying necromancy, or you might have discovered the

power within you, perhaps you were touched in some way by the magic the Ruler of the Dead used to create her armies. No matter how you came by your talents, people who learn of your abilities either fear you, believing you to be in cahoots with the enemy, or seek to exploit your powers to combat the menace lurking outside the city's walls.

You likely wear somber clothes, favoring funerary garb and cosmetics that make you look dead, all reflecting your preoccupation with undead. You might also carry a skull, make fetishes from the bones of dead animals, or have an air of the grave around you.

Minor Effect Suggestion

The target becomes frightened, increasing the difficulty of all its actions by one step until the end of its next turn.

Major Effect Suggestion

The target panics and must use its next action to flee from you.

Tier 1

Halt Undead (1 Intellect point) Action

You cause one undead creature within short range to freeze in place. The target is unable to move from its space for one round.

Sense the Dead (2 Intellect points) Action

You close your eyes and immediately know the location of each dead or undead creature within short range.

Tier 2

At second tier, you gain the following benefit.

Repel the Dead (3 Intellect points) Action

You release a pulse of dark energy that spreads a short distance out from you. Each undead creature in the area must use its next action to move away from you. For one minute, any affected creature that attacks you increases the difficulty by one step.

Tier 3

Command the Dead (3+ Intellect points) Enabler

You take control of one undead creature within short range. The target obeys your mental commands, which lets you decide what it does on each of its turns. Your control lasts for one minute or until you become unconscious, at which point the creature acts normally. For each level of Effort applied, you can take control of an additional undead creature.

Action to initiate.

Tier 4

Corpse Eyes (3 Intellect points) Enabler

You can see and hear from the location of an undead under your control as if you were that creature, provided you are within one mile of it. The special sense lasts for ten minutes.

Action to initiate.

Tier 5

Call the Dead (5 Intellect points) Action

You cause a dead creature you can see within a short distance to rise up and become level 4 undead creature. The creature obeys your mental commands, which lets you decide what it does on each of its turns. Your control lasts for one minute or until you become unconscious, at which point the creature falls to the ground, dead.Actionto initiate.

Tier 6

Destroy the Dead (7+ Intellect points) Action

A wave of darkenergy spreads a long distance out from you. The energy inflicts 7 points of damage to each undead creature in the area. Even on an unsuccessful attack, a target in the area still takes 3 points of damage. If you apply Effort to decrease the difficulty, it applies to all targets in the area. If you apply Effort to increase the damage rather than to decrease the difficulty, you deal an additional 2 points of damage per level of Effort (instead of 3 points) and targets in the area take an additional 1 point of damage even if you fail the attack roll.

GM Intrusions: All undead creatures within a short range make you their only target. An undead creature is immune to your commands and it counts as being one level higher for the purposes of resisting its attacks.