[FOCI]

Charms the Unwary

Translation Codex

Enchanting spells that enthrall those without their wits about them are the bread and butter of these Strangers. They are at times subtle with their sorcerous ways, but the chains of their affections are far stronger than any common seduction.

I've seen these will benders operate in a number of iterations, from dragons ruling island chains to the hypnotic gaze of vampires. At times they are merely specialists in the arcane secrets of oaths or emotions. I personally have a policy of never dealing with these types directly. Too much risk of having my mind and will compromised. I must say that I'm not alone in my mistrust of those who enslave with a smile or a wink.

Minor Effect Suggestion

Your target lets slip a bit of useful information.

Major Effect Suggestion

Your target is permanently enthralled by your enchantment.

Tier 1

Entrance (1 Intellect point)Action

You catch the eye of a person within Long distance, forcing them to only worry about you for one round. They can attack, but only if you are the target.

Charms Enabler

You are trained in tasks related to seduction and charming others.

Tier 2

Mesmerize (2 Intellect points)Action

You render a hostile person friendly or a friendly person obsessed with you for the next hour. The target must be within Long distance and must be able to see you.

Tier 3

Enthrall (3 Intellect points)Action

A target who has been Mesmerized by you becomes affected by that power for the next 33 days.

Tier 4

Enchanting Aura Enabler

You enjoy an asset on all positive social interactions.

Tier 5

Confess (5 Intellect points)Action

A person within Immediate range affected by your Mesmerize ability begins to tell you information they think you'd want to know. This condition lasts for ten minutes.

Tier 6

Heart of the Beast (6 Intellect points)Action

You Mesmerize any living creature (not just a person) within Long distance, making the beast friendly to you until they next rest. Enthrall may be used on the creature after this point, with its usual effects.

GM Intrusion: One of your enchanted thralls becomes jealous of your party members and attacks them.