[FOCI]

Carries a Quiver

The Strange

In Ardeyn, the longbow and the crossbow are the ranged weapons of choice for most warriors, human or qephilim. The archer is a skilled combatant, deadly in any fight. With a keen eye and quick reflexes, you can eliminate foes at range before they reach you. A good archer also learns to make arrows and bows.

You probably wear no more than light armor so you can move quickly when needed.

Many archers are vectors. You can use this focus with crossbows instead of bows if you wish.

Connection

If this is your starting focus, choose one of the following connections.

  1. Pick one other PC to be the true friend who gave you the excellent bow that you currently use.
  2. Pick two PCs (preferably ones who are likely to get in the way of your attacks). When you miss with a bow and the GM rules that you struck someone other than your target, you hit one of these two characters.
  3. Pick one other PC. You've seen her admiring your archery skills many times. Perhaps she would like a lesson? (You won't know until you ask.)
  4. Pick one other PC. When he helps with your fletching or bowery, the time taken is halved.
Equipment

Ardeyn clothing, light armor, a well-made bow, two dozen arrows, another weapon of your choice, an explorer's pack, tools for fletching, and 400 crowns.

Minor Effect Suggestion

Hit in a tendon or muscle, the target takes 2 points of Speed damage as well as normal damage.

Major Effect Suggestion

The target is pinned in place with an arrow.

Tier 1

Archer Enabler

To be truly deadly with a bow, you must know where to aim. You can spend points from either your Speed Pool or your Intellect Pool to apply levels of Effort to increase your bow damage. Each level of Effort adds 3 points of damage to a successful attack.

Fletcher Enabler

You are trained in making arrows.

Tier 2

Covering Fire (2 Speed points) Enabler

In a round where you attack with your bow, if you fire an additional arrow, the difficulty of attacks used by the target is increased by one step.

Tier 3

Trained Archer Enabler

You are trained in using bows.

Master Fletcher Enabler

You are specialized in making arrows.

Tier 4

Quick Shot Enabler

If you roll a natural 17 or higher with a bow attack, instead of adding damage or a minor or major effect, you can make another attack with your bow. This attack reuses the same Effort and bonuses (if any) from the first attack.

Master Bowyer Enabler

You are specialized in making bows.

Tier 5

Phenomenal Archer Enabler

You are specialized in using bows.

Tier 6

Powerful Shot (2 Might points) Enabler

You inflict 3 additional points of damage with a bow. The Might points spent to use this ability are in addition to any Speed points spent on the attack.s

GM Intrusions: Arrows strike the wrong targets. Bowstrings snap.