[FOCI]

First Responders
To you, fire is the ultimate opponent: fierce, unrelenting, and all-consuming. So you must be those things too. You tackle fires of all kinds head-on, wielding your weapons with proficiency and power.
You are trained in all noncombat firefighting tasks, including containing, detecting, quelling, and venting.
You inflict 1 additional point of damage to fires. When combatting fires that are level 5 or higher, you inflict 3 additional points of damage to fires.
You resist heat, cold, and similar extremes. You have a special +2 to Armor against ambient damage or other damage that would normally ignore Armor.
Ability Choice: Choose either Enhance Strength or Fire Dancer as your tier 3 ability.
For the next ten minutes, you gain an asset on tasks that depend on brute force, such as moving a heavy object, smashing down a door, or hitting someone with a melee weapon.
Action to initiate.
As part of your attack, you can leap on or over obstacles, swing from ropes, run along narrow surfaces, or otherwise move around the scene at your normal speed as if such tasks were routine (difficulty 0). You can't use this ability if your Speed Effort costs are reduced from wearing armor.