Vicious

Cypher System Rulebook 1e

You try to hide what's inside, fold it into yourself when everything inside you screams to let go, make them pay, make them hurt, and make them bleed. Sometimes you succeed for your friends— smiling like they smile, laughing when they laugh, and sometimes even having other emotions of your own. But it's always there, that feeling of frantic glee mixed with hate that sometimes leaps out of you when you confront a foe. Violence your friends can tolerate, but you sometimes worry they will also learn that you are cruel.

You gain the following characteristics:

Skill

You are trained in tracking creatures. If a creature has wronged you, the tracking task is eased.

Bloodthirsty

Once you begin fighting, you see only red. You inflict 2 additional points of damage with any attack.

Berserk

Once you begin fighting, it's hard for you to stop. In fact, it's a difficulty 2 Intellect task to do so, even if your foe surrenders or you've run out of foes. If the latter occurs and you fail to stop, you attack the nearest ally within short range.

Additional Equipment

You have a record that you use to list those who've wronged you.

Initial Link to the Starting Adventure

From the following list of options, choose how you became involved in the first adventure.

  1. Another PC saw you take down a mean drunk in a tavern, not realizing you were the one who started the fight.
  2. You wanted to get away from a bad situation, so you went with the other PCs.
  3. You want to change, and you hope that being with the other PCs will help you calm yourself.
  4. One of the other PCs asked you to come along, believing that your viciousness could be harnessed for the benefit of the mission.