Spiritual
?
A sense of awe washes over you when you appreciate a new facet of your religion or a scientific discipline. When a stranger does something kind for someone he's never met before, it's spiritual. However you meditate- whether by taking in breathtaking scenery, reading a book, or repeating mental syllables in a quiet space-it's spiritual. Your spirituality isn't necessarily about religion, though it could be. The main thing is that you're a person who appreciates and even thrills to the positive aspects of existence, and you may help other people do the same.
You gain the following characteristics:
- Meditative: +2 to your Intellect Pool.
- Likeable: People and animals just seem to like you. You are trained in all tasks related to pleasant social interaction.
- Skill: With maturity comes judgment. You're trained in Intellect defense tasks and all tasks that involve resisting temptation.
- Helpful: When you help someone with a task, he adds 1 to his roll (this bonus is in addition to the regular benefits of helping someone).
- Inability: When you encounter something novel, you hesitate as you take in all the details. The difficulty of initiative actions (to determine who goes first in combat) is increased by one step.
Initial Link to the Starting Adventure
From the following list of options, choose how you became involved in the first adventure.
- You heard the PCs would be visiting someplace amazing and wanted to share the experience.
- You have a message of hope, and going along with the PCs might allow you to get that message across to a larger number of people.
- The mission involves helping others, and you couldn't say no.
- You were asked by a different organization to keep tabs on the PCs and help them if they got into trouble.