Cypher System Rulebook 1e
You are quite certain that your fate is leading you, inextricably, toward a terrible end. This fate might be yours alone, or you might be dragging along the people closest to you.
You gain the following characteristics:
+2 to your Speed Pool.
Always on the lookout for danger, you are trained in perception-related tasks.
You are defense minded, so you are trained in Speed defense tasks.
You are cynical and expect the worst. Thus, you are resistant to mental shocks. You are trained in Intellect defense tasks having to do with losing your sanity or equanimity.
Every other time the GM uses GM Intrusion on your character, you cannot refuse it and do not get an XP for it (you still get an XP to award to another player). This is because you are doomed. The universe is a cold, uncaring place, and your efforts are futile at best.
From the following list of options, choose how you became involved in the first adventure.